Backgammon

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Backgammon game

Backgammon game

Backgammon is a game for two players. It is played on a board consisting of two halves. Players roll the dice and move their checkers, with the number of moves determined by the points on the dice. The goal of the player is to move around the board and bear off their checkers before the opponent.

History of the game

The prototype of backgammon was known in ancient Egypt as senet in the 4th century BC. In Mesopotamia, there was the royal game of Ur. In the state of Shahr-e Sukhteh, located in modern-day Iran, people used two dice and 60 checkers three thousand years ago.

The direct ancestor of backgammon is the Roman tabula, described by the Byzantine emperor Flavius Zeno in the 5th century. This game already featured a board with 24 points, and players rolled the dice and moved their checkers toward each other. Thanks to detailed descriptions, we know that the rules have remained almost unchanged.

For a long time, backgammon was forgotten in Europe, only to be rediscovered in the 12th century when the Crusaders brought it back from their campaigns. At that time, the game was called "tric-trac." The rules of short backgammon, close to the modern version, were formulated in 1743 by the Englishman Edmond Hoyle. Long backgammon is more common in the East.

Today, backgammon is popular worldwide, with many countries having clubs for game enthusiasts and hosting tournaments.

Interesting facts

  • According to legend, in ancient times, the Indians sent chess to the Persians without explaining the rules. In this way, they sought to demonstrate their intellectual superiority. Soon after, a caravan arrived from Persia, containing an ornate backgammon board and a parchment with chess rules.
  • In Persia, backgammon was highly regarded, and the game's attributes and rules were considered symbolic. The 12 points on the board corresponded to the months of the year, while the 24 points across both halves of the board represented the hours in a day. Court sages would make predictions about wars, harvests, and other significant matters based on games played at specific times.
  • Backgammon players believe in superstitions. For example, one should not speak ill of the dice, as it may drive away luck, and it is better not to look at them while rolling.

You no longer need to search for an opponent to play backgammon—you can start a game anytime. Start playing now, completely free and without registration! Set up your checkers, roll the dice, and may luck be on your side!

How to play backgammon

How to play Backgammon

Each player has 15 checkers and 2 dice. In long backgammon, the initial arrangement of the checkers on the board is called the "head." In one turn, only one checker can be moved from the head (except for the first roll). In short backgammon, each player has two checkers on point 24, five on point 13, three on point 8, and five on point 6. The goal is to move all your checkers into your home board and then bear them off. The player who bears off all their checkers first wins. Before the game starts, players roll a die, and the one with the higher number goes first.

  • Players take turns making their moves.
  • Move the checkers around the board in a designated direction.
  • Before moving, roll two dice. The numbers rolled determine your possible moves.
  • On a single turn, you can make up to four movements. You can move any of your checkers the number of spaces shown on one of the dice. For example, if you roll a 3 and a 1, you can move one checker 3 points and another 1 point, or move one checker 3 and then 1 point in any order. If both dice show the same number, the total moves are doubled. Each movement must match the exact number rolled, and skipping a move is not allowed.
  • If it is not possible to use one of the dice, the value is lost. You must use as many available moves as possible.
  • When all your checkers have reached your home board, you can start bearing them off. A checker can be removed if its position matches the number on one of the dice. If all checkers are closer to the edge than the number rolled, remove a checker from the highest occupied point.

Backgammon cannot end in a tie. The game can conclude with different scores depending on the outcome, with victories classified as follows: oin (regular win), mars (double win), and koks (triple win).

Game tips

  • Make sure your opponent does not occupy more than three consecutive positions on your upper side. Such a position is very advantageous—try to secure it first!
  • From the very first moves, aim for strategic superiority. Move one checker forward while bringing another from the starting line. This way, you quickly introduce all your checkers into the game and secure strong positions.
  • If you line up six checkers in a row in front of an opponent's checker, they will be unable to move. This technique is used to hold back the opponent. However, completely blocking all "opponent's" checkers is not allowed.
  • If you roll 6:6 or 4:4 at the start of the game, you can quickly bring your checkers into the home board. Start with the farthest checkers and move them gradually without immediately reinforcing the first block. This strategy can also be applied to other dice values.

Backgammon may seem simple, but to win, you need more than just lucky rolls. Don't rely on luck alone—find winning strategies and claim victory!